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Resistances: Earth and Wind (receives 0.5x damage).Ineffective vs: Electric and Wind (deals 0.5x damage).Effective vs: Earth and Toxic (deals 2x damage).Electric creatures are your most feared fow, so try to acquire a dual-type Wind Temtem when constructing a balanced squad.
Weak vs: Electric, Digital and Crystal (receives 2x damage)īattles may not be as easy and breezy as you’d hope with Wind Temtem, but they’ll certainly give Toxic types a hard time. Resistances: Neutral and Melee (receives 0.5x damage). Ineffective vs: Crystal (deals 0.5x damage). Effective vs: Neutral and Melee (deals 2x damage). They may not have the strongest stance against other types, but they hold their own against Neutral and Melee opponents. These mystic entities possess magical abilities and ooze intelligence. Weak vs: Water, Nature, Wind and Melee (receives 2x damage). Resistances: Fire, Electric, Crystal and Toxic (receives 0.5x damage). Ineffective vs: Water, Nature and Wind (deals 0.5x damage). Effective vs: Fire, Electric and Crystal (deals 2x damage). Weak vs: Earth and Crystal (receives 2x damage)Įarth Temtem are effectively tanks: they're resistant to a third of the current types and are strong against many of them, too. Resistances: Electric and Wind (receives 0.5x damage). Ineffective vs: Nature, Electric, Earth and Crystal (deals 0.5x damage). Effective vs: Water, Mental, Wind and Digital (deals 2x damage). Building your squad with traits from various types grant some versatility in battles, although there will usually be a compromise. Most Electric Temtem overlap across two different types, such as Wind and Water. Weak vs: Fire and Toxic (receives 2x damage). Resistances: Water, Nature, Electric and Earth (receives 0.5x damage). Ineffective vs: Fire, Nature and Toxic (deals 0.5x damage). Effective vs: Water and Earth (deals 2x damage). Botany traits buff your Nature Techniques, but they can also heal allies mid-fight. If you want a balance of offence and defence skills, the Nature type is for you. Weak vs: Nature, Electric and Toxic (receives 2x damage).
Resistances: Fire, Water and Earth (receives 0.5x damage).Ineffective vs: Water, Nature and Toxic (deals 0.5x damage).Effective vs: Fire, Earth and Digital (deals 2x damage).This allows instant travel between any hotspots on the Archipelago, though teleports to any Narwhal airport are free. All resources are shared during these ventures, so resource management among group members is vital for success.Ī sidequest in the city of Neoedo will finally grant players the ability to teleport for a fee. Lairs consist of 2-5 players (with 5 being the recommended amount) traverse throughout their own paths to receive chances to capture the legendary Mythical Temtem. Mythical Temtems are now available which reside in new areas called Lairs. Additionally, Digital Tems are strong against Mental, Melee, and Digital types and are weak to Water, Electric, and Digital types. These Tems have their own slew of new and exclusive Traits and Techniques while also being the first type of Tems to be weak to themselves.
TEMTEM DIGITAL UPDATE
This newest update allows players to access Cipanku Island, an area where tradition and technology converge under an electrical/digital skin.Ĭipanku Island is the first area to have Digital Temtem, a rare Temtem type that humans created in the Nanto laboratories. Humble Games has revealed new information regarding their latest and most significant update for their massive multiplayer creature-collection title, Temtem.